1) Répertoire de travail :
[~] ➔ mkdir -p JEUX/0VERKILL
[~] ➔ cd JEUX/0VERKILL/
[~/JEUX/0VERKILL] ➔
2) Téléchargement du code source :
[~/JEUX/0VERKILL] ➔ git clone https://github.com/hackndev/0verkill.git
[~/JEUX/0VERKILL] ➔ cd 0verkill
[~/JEUX/0VERKILL/0verkill (master)] ➔
3) Configuration de la compilation :
[~/JEUX/0VERKILL/0verkill (master)] ➔ ./purge
[~/JEUX/0VERKILL/0verkill (master)] ➔ aclocal
[~/JEUX/0VERKILL/0verkill (master)] ➔ autoheader
[~/JEUX/0VERKILL/0verkill (master)] ➔ autoconf
[~/JEUX/0VERKILL/0verkill (master)] ➔ ./configure --with-x
4) Configuration des fontes de caractères : Ouvrir
cfg.h
Chercher :
#define DEFAULT_FONT_NAME "-misc-fixed-bold-r-normal-*-13-*-*-*-c-*-iso8859-*"
Remplacer par :
#define DEFAULT_FONT_NAME "-misc-fixed-medium-r-semicondensed--0-0-75-75-c-0-iso8859-1"
5) Compilation :
[~/JEUX/0VERKILL/0verkill (master)] ➔ make
6) Installation :
[~/JEUX/0VERKILL/0verkill (master)] ➔ sudo make install
7) Lancement du serveur :
[~] ➔ 0verkill-server
5. 6.2014 20:49:02 Running 0verkill server version 0.16
5. 6.2014 20:49:02 Initialization.
5. 6.2014 20:49:02 Loading sprites.
5. 6.2014 20:49:02 Loading level "level1"....
5. 6.2014 20:49:02 Loading level graphics.
5. 6.2014 20:49:03 Loading level map.
5. 6.2014 20:49:03 Loading level objects.
5. 6.2014 20:49:03 Initializing socket.
5. 6.2014 20:49:03 Installing signal handlers.
5. 6.2014 20:49:03 Game started.
5. 6.2014 20:49:03 Sleep
8) Lancement du client 0verkill :
[~] ➔ x0verkill
9) Lancement de l'éditeur de niveau :
[~] ➔ x0verkill-xeditor -l 1
10) Lien :
https://github.com/hackndev/0verkill