Installation de 0verkill.

1) Répertoire de travail :

[~] ➔ mkdir -p JEUX/0VERKILL
[~] ➔ cd JEUX/0VERKILL/
[~/JEUX/0VERKILL] ➔

2) Téléchargement du code source :

[~/JEUX/0VERKILL] ➔ git clone https://github.com/hackndev/0verkill.git
[~/JEUX/0VERKILL] ➔ cd 0verkill
[~/JEUX/0VERKILL/0verkill (master)] ➔

3) Configuration de la compilation :

[~/JEUX/0VERKILL/0verkill (master)] ➔ ./purge
[~/JEUX/0VERKILL/0verkill (master)] ➔ aclocal
[~/JEUX/0VERKILL/0verkill (master)] ➔ autoheader
[~/JEUX/0VERKILL/0verkill (master)] ➔ autoconf
[~/JEUX/0VERKILL/0verkill (master)] ➔ ./configure --with-x

4) Configuration des fontes de caractères : Ouvrir

cfg.h

Chercher :

#define DEFAULT_FONT_NAME "-misc-fixed-bold-r-normal-*-13-*-*-*-c-*-iso8859-*"

Remplacer par :

#define DEFAULT_FONT_NAME "-misc-fixed-medium-r-semicondensed--0-0-75-75-c-0-iso8859-1"

5) Compilation :

[~/JEUX/0VERKILL/0verkill (master)] ➔ make

6) Installation :

[~/JEUX/0VERKILL/0verkill (master)] ➔ sudo make install

7) Lancement du serveur :

[~] ➔  0verkill-server
 5. 6.2014 20:49:02  Running 0verkill server version 0.16
 5. 6.2014 20:49:02  Initialization.
 5. 6.2014 20:49:02  Loading sprites.
 5. 6.2014 20:49:02  Loading level "level1"....
 5. 6.2014 20:49:02  Loading level graphics.
 5. 6.2014 20:49:03  Loading level map.
 5. 6.2014 20:49:03  Loading level objects.
 5. 6.2014 20:49:03  Initializing socket.
 5. 6.2014 20:49:03  Installing signal handlers.
 5. 6.2014 20:49:03  Game started.
 5. 6.2014 20:49:03  Sleep

8) Lancement du client 0verkill :

[~] ➔ x0verkill

0verkill 9) Lancement de l'éditeur de niveau :

[~] ➔ x0verkill-xeditor -l 1

xeditor 10) Lien : https://github.com/hackndev/0verkill